![]() Both health types, however, are vulnerable to gas and heat elemental damage which makes it easier to deal with light infested units.įossilized flesh is the main health type of most bosses, infested heavy units, and some Deimos exclusive mobs. Most of the infested forces have infested as their only health type while a lesser portion of them have infested flesh. The infested have 4 types of health classes namely: infested, infested flesh, fossilized, and infested sinew. Ugly, disgusting, stinky, and avoided by everyone these are the words to describe the Infested or you. They assimilate with you, similar to The Thing minus the impersonation. Viral is also the best type to be used, even though robotic types receive normal damage from it since all Corpus humanoids receive bonus damage from it. When it comes to robotic enemies, radiation and electricity are effective against them.Įnemies at the Index are a mix of shielded robotic and fleshed enemies however, almost all of them are alloy armored, thus, making radiation very effective against them. Magnetic damage is effective against both shields and photo shields, while toxin and viral are effective against flesh. Mechanical units have robotics with shield, while a very select few have shield, robotic, and alloy armor as their health class. Standard humanoid units have flesh with shield as their health class, while some of its elite units have flesh with proto shield instead. Their forces are all equipped with shields and are comprised of two types, mechanical units, which represent ospreys and moas, and humanoid, which represents all types of crewmen. The Corpus has 4 types of health classes namely: shield, proto shield, flesh, and robotic. Seriously, Techs make your armor look like wet tissue paper. Tennos be laughing at how funny these boxheads look until a Corpus Tech whirrs his Supra. Me and the boys when someone mentions profit. Overall, viral is the best type of elemental damage to be used against Grineer as they all have cloned flesh as a health type. As machines, they are vulnerable to blast and electricity types of damage. They are spawned less frequently but have resistance to crowd control abilities. High tier enemies, including almost all bosses and most executioners at Rathuum, have cloned flesh with alloy armor as their health class again making viral (for cloned flesh) with radiation and cold (one or both for alloy armor), effective against them.įinally, machinery health class represents all Grineer units that are AI. Low-mid tier enemies have cloned flesh with ferrite armor as their health class thus using viral (for cloned flesh) with corrosive and heat (one or both for ferrite armor) good types against them, respectively. The Grineer has 4 types of health classes namely: cloned flesh, ferrite armor, alloy armor, and machinery.Īlmost all Grineer mobs have cloned flesh with the addition of armor to boost their health. Most of these guys have a few things in common: ugly, deformed, violent, and braindead. That said, viral damage is arguably the best way to go for elemental damage type as it deals bonus damage to most units in multiple factions and, additionally, acts as a pseudo critical multiplier by increasing the damage taken by enemies by up to 325%. You can mod it to corrosive or viral for Grineer, toxin or viral for Corpus, and gas or corrosive for infested. Ideally, toxin is better picked as the initial elemental damage type for kuva or tenet weapons since it is flexible in modding it according to the faction to be encountered. One is a cyborg and the other is part of a harem both, however, are out for your blood. One of these is the different types of health classes and their respective weaknesses. Although Warframe may seem simple due to its core gameplay of horde shooter, it has its mechanics of being complicated.
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